Entry - Level Game Programmer

Primary Duties and Responsibilities Include: Design and develop data and code following direction from programming leads Work independently to implement new functionality in game and tools Able to adapt quickly to new coding environments and programming standards Work on other programmers code, fixing bugs and implementing features Able to create standalone tools as needed to support the project Work with other team members to  implement complex systems Required Skills and Experience: Good communication, organization and documentation skills 2+ years advanced C/C++ 1+ years scripting languages (LUA, C#, Perl, etc.) Strong grasp of 3D math, physics, graphics, AI, networking, audio processing, data manipulation/ transformation, streaming, file systems, advanced programming techniques Bonus Skills and Experience: Avid video game enthusiast Unreal Engine CryEngine Unity Audio Experience (Wwise, FMOD, custom) Physics Experience (Havok, PhysX, Bullet, custom) Rendering Experience (D3D, OpenGL, PS4, XB1, other) Source Control (Peforce, Github, other) Microsoft Excel Education: Bachelors Degree in Computer Science or equivalent 3+ years related work experience
Salary Range: NA
Minimum Qualification
Less than 5 years

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